GPAC is built according to continuous development concepts. It means that each installer has been tested.
You can check out our nightly builds for development versions.
There are tested automatically and should be considered safe for most users who need the latest features. If you encounter any issue, please report on the forums.
Note: iOS build is for iOS platform, starting from iOS 3.0. Be aware you have to sign the main executable (i.e. osmo4ios.app/osmo4ios) by your own means.
GPAC is licensed under the GNU Lesser General Public License. GPAC Licensing, service dedicated to the professional users of the GPAC open-source project, offers different formulas to license GPAC software. For more info on commercial licensing and professional support, please contact GPAC Licensing team.
GPAC source code
GPAC is updated on a day-to-day basis. The latest version is the development version (sometimes not stable unfortunately). It is available on the SVN repository hosted on sourceforge.net:
svn co svn://svn.code.sf.net/p/gpac/code/trunk/gpac gpac
You can also browse the source code online.
Supported platforms are:
- Windows Mobile,
- GCC+X11 or GCC+SDL, including MacOSX,
- iOS 4.2,
- Android 2.1,
- and Symbian 9 for GPAC <= 0.4.5
GPAC third-party libraries
GPAC is only fully functional when compiled with several third-party libraries (media codecs, ECMAScript, Font engine, …). Features of GPAC are limited without them. The source code for these third-party libraries is made available here (check README instructions), compilation instructions (sometimes complex) are in the archive.
For windows users, the instructions to compile it are available here.
For Linux users, instructions are here.
For Mac OS X users, instruction are here.